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In this web page, I hope to present to you strategies, combos, and obscure uses for a new Magic: The Gathering card every single day.

The Card of the Day is...

Mercenaries

Ice Age Rare

3W Summon Mercenaries

3/3
"Whenever Mercenaries damages a player, that player may pay 3 to prevent that damage."

Yuck! Your opponent can prevent the damage? What's up with that crap? They couldn't even make it a "Summon Soldiers". I could justify them in a soldier deck if that were the case, but they're not. If I didn't own many cards, Mercenaries would see a fair amount of action though...it's not useless, just clearly out-classed by a few other cards. I must give Mercenaries some credit though...I did loose to a deck chock full o' Mercenaries, Pearled Unicorn, Camel and such with many Jihads and Crusades. It was similar to my Sea Troll/Soldevi Heretic+power 9 deck. I was honored to loose to it. Mercenaries is an excellent limited enviroment spell being fairly hefty for how easy it is to cast (in a limited enviroment that is). Just like Grey Ogre day, I'm going to list all the creatures I can think of that you should use instead of Mercenaries if at all possible: